Localization jobs
Localization jobs in Japan
30 open roles in Japan.
Senior Solutions Architect - Voice
Senior Solution Architect at DeepL (AI language technology company) focused on designing and deploying real-time voice translation solutions for enterprise customers. Role bridges technical architecture, pre-sales consulting, and product feedback for voice AI systems including speech-to-text, text-to-speech, and speech-to-speech translation across contact centre and enterprise platforms.
Customer Success - Japan
Customer Success Manager at ElevenLabs focused on enterprise customer adoption and expansion of the ElevenAgents conversational AI platform in Japan. Responsible for hands-on agent design guidance, deployment best practices, performance optimization, and driving net revenue retention and cross-sell outcomes across a portfolio of enterprise accounts.
【新卒歓迎】 アカウントマネジャー/法人営業 -英語力生かせます!
Account Manager (新卒歓迎) at TransPerfect Tokyo. Entry-level sales role focused on new business development and account management for a global language services provider. Requires Japanese native + business English (TOEIC 880+), 1+ year customer experience. Base salary ¥5M + quarterly performance bonus. Contract role (1 year) with path to permanent employment and management track.
Account Manager
Pre-filtered as outside the localization hiring scope.
Business Development Director / 法人営業ディレクター
Business Development Director at TransPerfect (localization-native LSP) responsible for developing new business opportunities with enterprise clients across multiple verticals. Role involves consultative sales, prospecting, relationship building, and potential team management. Full-time contract position (1 year contract with conversion to permanent after 2 years) based in Tokyo with significant earning potential (¥9M–¥30M annually based on performance).
Account Executive / Enterprise Sales - Japanese/English speaker
Account Executive / Enterprise Sales role at TransPerfect (a localization-native LSP) in Tokyo. Responsible for new business development, lead generation, cold calling, negotiation, and closing deals with C-level executives. Requires 2-3+ years of B2B sales experience, native Japanese and business-level English. Year 1 is contract-based (with 6-month trial period), transitioning to permanent employment in year 2. Compensation is base + commission structure.
【特許分野】最終校正スペシャリスト / Final Eye Specialist
Translation Quality Control Specialist / Final Eye role at TransPerfect Tokyo. Responsible for proofreading, QA, and ensuring adherence to client specifications and quality standards. Full-time hybrid position (3 days onsite) with fixed-term contract (1 year with probation) and potential permanent conversion. Requires strong English, attention to detail, MS Office/Adobe skills, and preferably prior translation company or TM software experience.
Solutions Engineer - Japanese/English speaker
Solutions Engineer at TransPerfect (LSP/TMS vendor) responsible for implementing and supporting GlobalLink enterprise solutions for international clients. Requires bilingual Japanese/English capability, technical troubleshooting skills, and client-facing project management experience. Based in Tokyo with hybrid flexibility.
Business Development Manager - New Client Acquisition, Keywords Art Studios – Japan
Business Development Manager at Keywords Studios (a major localization and creative services provider) focused on new client acquisition in the Japanese games industry. Responsible for prospecting, qualifying leads, presenting art production services, and closing contracts with game publishers and developers. Requires 3-5 years of B2B sales/BD experience, fluent Japanese, and deep knowledge of the Japanese games industry and business culture.
シニアエフェクトアーティスト (VFX)
Senior VFX/Effects Artist role at Wizcorp, a game development studio based in Tokyo. Requires 7+ years of game effects production experience. Responsibilities include effect design, simulation, texturing, modeling, and technical support. Proficiency with Houdini, Unreal Niagara, Maya, and game engines required. Remote-first with Japan residency requirement. Salary: ¥6.0M–¥8.4M annually.
Game Server Programmer
Game Server Programmer at Wizcorp, a game development studio in Tokyo. Role focuses on implementing multiplayer networking systems, server builds, and peripheral systems (lobby, matchmaking, ranking). Requires 3+ years professional software engineering and 2+ years game server development experience for Japan-based candidates. Strong C++ expertise, networking protocol knowledge, and game engine experience required. Full-time, permanent position with remote flexibility but must reside in Japan.
Unreal Engine Programmer
Unreal Engine Programmer at Wizcorp, a game development studio in Tokyo. Full-time role requiring 2-6+ years of UE4/5 and console game development experience. Responsibilities include writing clean C++ code, code review, debugging, optimization, and mentoring. Must reside in Japan with conversational Japanese (JLPT N3+). Salary 400-600K JPY/month depending on tier.
Video Game Engine Programmer
Video Game Engine Programmer at Wizcorp, a game development studio in Tokyo. Role focuses on developing systems and utilities for custom proprietary game engines, including rendering, animation, audio, and performance optimization. Requires 3+ years professional software engineering experience (Japan-based) or 7+ years (overseas), with 2-5+ years custom engine development. Full-time, permanent position with remote flexibility but mandatory Japan residency. Salary range 400-600K JPY/month depending on tier.
Software Engineer
Mid-level Software Engineer role at Wizcorp, a game development studio in Tokyo. Requires 3+ years professional software engineering experience (7+ for overseas candidates) with C++ and C# expertise. Must reside in Japan. Hybrid remote with core hours 11:00-16:00 JST. Salary range 350K-550K JPY/month depending on experience tier (SE1-SE3).
テクニカルアーティスト
Technical Artist role at Wizcorp (game development studio) focused on effect design and production for next-generation game consoles. Requires 3+ years of programming, art, or tool development experience with DCC scripting expertise. Preferred skills include Houdini (VEX/Python), game engine scripting (Unity/Unreal), and art production optimization. Full-time, Japan-based (remote-capable but must reside in Japan), salary ¥4.8–6.0M annually.
シニアテクニカルアーティスト
Senior Technical Artist at Wizcorp, a game development studio based in Tokyo. Role focuses on effect design and production for next-generation game consoles, requiring 7+ years of experience in game development programming, art, or tool development. Requires DCC scripting experience and proficiency with tools like Houdini (VEX/Python), game engines (Unity/Unreal), and graphics-related scripting. Full-time position with remote work flexibility but requires Japan residency.
シニア3D キャラクターアーティスト
Senior 3D Character Artist role at Wizcorp, a game development studio based in Tokyo. Requires 7+ years of character modeling experience in the game industry, proficiency with Maya, ZBrush, Substance Painter, Houdini, and game engines (Unity/Unreal). Responsibilities include character design, 3D modeling, sculpting, skinning, and technical support. Full-time position with remote work option but requires Japan residency. Salary: ¥6–8.4M annually.
3D キャラクターアーティスト
3D Character Artist role at Wizcorp, a game development studio based in Tokyo. Full-time position requiring 5+ years of character modeling experience in the game industry, proficiency with Maya, ZBrush, Substance Painter, Houdini, and game engines (Unity/Unreal). Must reside in Japan. Salary range ¥3.6M–¥6M annually.
エフェクトアーティスト (VFX)
VFX/Effects Artist role at Wizcorp, a game development studio. Requires 3+ years of effects production experience. Responsibilities include effect design, simulation, texturing, modeling, and technical support. Must be based in Japan. Full-time, hybrid-remote with core hours 11:00-16:00 JST. Salary: ¥3.6M–6M annually.
ライティングアーティスト
Lighting Artist role at Wizcorp, a game development studio based in Tokyo. Requires 5+ years of game development experience. Responsibilities include proposing and setting in-game lighting in collaboration with planners, programmers, and directors, with both artistic and technical support. Full-time position with remote work flexibility but must be Japan-based. Salary range ¥4.8M–¥8.4M annually.
3D 背景アーティスト
3D Background Artist role at Wizcorp, a game development studio based in Tokyo. Full-time position requiring 3D modeling expertise in Maya, ZBrush, Substance Painter, and Houdini, with experience in Unity/Unreal engines. Must be Japan-resident. Salary range ¥3.6M–¥6M annually. This is a game art production role outside the localization/language services industry.
シニア3D背景アーティスト
Senior 3D Background Artist role at Wizcorp, a game development studio based in Tokyo. Requires 7+ years of background modeling experience in the game industry, proficiency with Maya, ZBrush, Substance Painter, Houdini, and game engines (Unity/Unreal). Responsibilities include background design, 3D modeling, texturing, and technical support. Full-time position with remote work flexibility but requires Japan residency. Salary: ¥6–8.4M annually.
Senior Manager, Customer Success
Pre-filtered as outside the localization hiring scope.
Project Manager
Project Manager at Wizcorp, a game development studio in Tokyo. Requires 3+ years professional experience, Japanese and English fluency, and basic technical knowledge of game development production. Responsible for managing projects, communicating with clients and partners, coordinating team tasks, and improving workflows. Hybrid role with flexible remote work and occasional on-site requirements. Salary ranges from 350K–600K JPY/month depending on experience level (PM1–PM3 tiers).
アカウントマネージャー - アートスタジオ(日本市場担当)
Account Manager for Keywords Studios' Art Studio division, focused on managing and growing relationships with Japanese game industry clients. Responsible for client communication, upselling art services, and serving as the primary liaison between Japanese clients and global art production teams. Requires 3-5+ years of B2B account management experience, deep knowledge of Japanese business culture, and preferably game industry experience.
Outsourced Art Account Manager – Japan
Account Manager role at Keywords Studios (a localization-native and game services company) focused on managing relationships with Japanese clients in the art production space. Requires 3-5 years of B2B account management experience, fluent Japanese/English, deep understanding of Japanese gaming industry and business culture, and knowledge of art production tools/pipelines. Hybrid role based in Tokyo reporting to Japanese leadership.
ビジネスデベロップメントマネージャー(新規顧客開拓) - アートスタジオ(日本市場担当)
Business Development Manager for Keywords Studios' Art Studio division in Japan. Responsible for new customer acquisition in the game/entertainment industry, building sales pipelines, conducting outreach, and closing new art outsourcing service contracts. Requires 3-5+ years of B2B business development experience, fluent Japanese and English, deep understanding of Japanese game industry and business culture, and knowledge of art production tools/workflows.
Product GTM Specialist - DeepL Voice
Pre-filtered as outside the localization hiring scope.
Search Engine Evaluator - Japanese (Japan)
Search Engine Evaluator role at RWS TrainAI evaluating search engine responses and providing feedback on text, audio, images, and videos to enhance AI training data. Flexible part-time contract work (8-30 h/week) based in Japan, remote. Requires English B2+ proficiency and Japanese language skills. Entry-level, no prior experience required. Compensation ~$15 USD/hour.
Slug: japan